Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Light.GetCommandBuffers

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public method GetCommandBuffers(evt: Rendering.LightEvent): CommandBuffer[];
public CommandBuffer[] GetCommandBuffers(Rendering.LightEvent evt);

Parameters

evtWhen to execute the command buffer during rendering.

Returns

CommandBuffer[] Array of command buffers.

Description

Get command buffers to be executed at a specified place.

Did you find this page useful? Please give it a rating: