Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HumanBone.boneName

public string boneName;

Description

The name of the bone to which the Mecanim human bone is mapped.

The name of the GameObject representing the human bone.

See Also: humanName.

Did you find this page useful? Please give it a rating: