Legacy Documentation: Version 2018.1 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.

SpriteEditorModuleBase.OnModuleDeactivate

public void OnModuleDeactivate();

Description

This is called when user switches to another module.

When user switches to the another module in Sprite Editor Window, this method will be called for the module to clean up.

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