Legacy Documentation: Version 2018.1 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.

SpriteEditorModuleBase.OnModuleActivate

public void OnModuleActivate();

Description

This is called when the user activates the module.

When user switches to the module via Sprite Editor Window, this method will be called for the module to setup.

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