Legacy Documentation: Version 2018.1 (Go to current version)
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UnityEventTools.AddStringPersistentListener

public static void AddStringPersistentListener(Events.UnityEventBase unityEvent, UnityAction<string> call, string argument);

Parameters

unityEventEvent to modify.
callFunction to call.
argumentArgument to use when invoking.

Description

Adds a persistent, preset call to the listener.

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