Legacy Documentation: Version 2018.1 (Go to current version)
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EditorGUILayout.ScrollViewScope Constructor

public EditorGUILayout.ScrollViewScope(Vector2 scrollPosition, params GUILayoutOption[] options);
public EditorGUILayout.ScrollViewScope(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, params GUILayoutOption[] options);
public EditorGUILayout.ScrollViewScope(Vector2 scrollPosition, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, params GUILayoutOption[] options);
public EditorGUILayout.ScrollViewScope(Vector2 scrollPosition, GUIStyle style, params GUILayoutOption[] options);
public EditorGUILayout.ScrollViewScope(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options);

Parameters

scrollPositionThe scroll position to use.
alwaysShowHorizontalWhether to always show the horizontal scrollbar. If false, it is only shown when the content inside the ScrollView is wider than the scrollview itself.
alwaysShowVerticalWhether to always show the vertical scrollbar. If false, it is only shown when the content inside the ScrollView is higher than the scrollview itself.
horizontalScrollbarOptional GUIStyle to use for the horizontal scrollbar. If left out, the horizontalScrollbar style from the current GUISkin is used.
verticalScrollbarOptional GUIStyle to use for the vertical scrollbar. If left out, the verticalScrollbar style from the current GUISkin is used.

Description

Create a new ScrollViewScope and begin the corresponding ScrollView.

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