Legacy Documentation: Version 2018.1 (Go to current version)
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Cubemap Constructor

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public Cubemap(int ext, TextureFormat format, bool mipmap);

Parameters

sizeWidth/height of a cube face in pixels.
formatPixel data format to be used for the Cubemap.
mipmapShould mipmaps be created?

Description

Create a new empty cubemap texture.

The texture will be size on each side and can be created with or without mipmaps.

Usually you will want to set the colors of the texture after creating it, using SetPixel and Apply functions.

no example available in C#

See Also: SetPixel, Apply functions.

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