Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

CreateAssetMenuAttribute.fileName

public string fileName;

Description

The default file name used by newly created instances of this type.

Note that any custom file names must end in '.asset' to be correctly processed by Unity.

Did you find this page useful? Please give it a rating: