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Color.operator *

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public static operator *(a: Color, b: Color): Color;
public static Color operator *(Color a, Color b);

Description

Multiplies two colors together. Each component is multiplied separately.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		var grayColor: Color = Color.gray * Color.white;
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color grayColor = Color.gray * Color.white; } }

public static operator *(a: Color, b: float): Color;
public static Color operator *(Color a, float b);

Description

Multiplies color a by the float b. Each color component is scaled separately.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		var whiteColor: Color = Color.gray * 2;
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color whiteColor = Color.gray * 2; } }

public static operator *(b: float, a: Color): Color;
public static Color operator *(float b, Color a);

Description

Multiplies color a by the float b. Each color component is scaled separately.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		var whiteColor: Color = 2 * Color.gray;
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color whiteColor = 2 * Color.gray; } }

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