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public var slopeLimit: float;
public float slopeLimit;


The character controllers slope limit in degrees.

#pragma strict
public class Example extends MonoBehaviour {
	var controller: CharacterController;
	function Start() {
		controller = GetComponent.<CharacterController>();
		controller.slopeLimit = 45.0f;
using UnityEngine;

public class Example : MonoBehaviour { // Set the controller slope limit to 45 degrees CharacterController controller;

void Start() { controller = GetComponent<CharacterController>(); controller.slopeLimit = 45.0f; } }

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