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DidReloadScripts Constructor

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public DidReloadScripts()
public DidReloadScripts();
public DidReloadScripts(callbackOrder: int)
public DidReloadScripts(int callbackOrder);


callbackOrderOrder in which separate attributes will be processed.


DidReloadScripts attribute.

The callbackOrder parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.

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