Legacy Documentation: Version 2018.1 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public static method DrawCurve(r: Rect, eval: AudioCurveRendering.AudioCurveEvaluator, curveColor: Color): void;
public static void DrawCurve(Rect r, AudioCurveRendering.AudioCurveEvaluator eval, Color curveColor);


rRectangle determining the size of the graph.
evalCurve evaluation function.
curveColorSolid fill color of the curve. The alpha-channel determines the amount of opacity.


Renders a thin curve determined by the curve evaluation function. The solid color of the curve is set by the curveColor argument.

Did you find this page useful? Please give it a rating: