Legacy Documentation: Version 2018.1 (Go to current version)
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AimConstraint.WorldUpType.ObjectUp

Description

Uses and defines the world up vector as a vector from the constrained object, in the direction of the up object.

When using this world up type, the up vector of the constrained object tries to aim towards the origin of the up object.

If the up object is not set, the world up vector points towards the origin of the scene.

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