Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RigidbodyInterpolation.Extrapolate

Description

Extrapolation will predict the position of the rigidbody based on the current velocity.

If you have fast moving objects this can lead to rigidbodies passing through colliders for one frame and then snapping back.

See Also: Rigidbody.interpolation variable.

Did you find this page useful? Please give it a rating: