Version: 2017.3 (switch to 2017.4)
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Method group is Obsolete

EditorGraphicsSettings.SetShaderSettingsForPlatform

Obsolete public static void SetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier, PlatformShaderSettings settings);

Description

Allows you to set the PlatformShaderSettings for the specified platform and shader hardware tier.

This method is deprecated. Please use EditorGraphicsSettings.SetTierSettings.

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