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Ray.GetPoint

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public method GetPoint(distance: float): Vector3;
public Vector3 GetPoint(float distance);

Description

Returns a point at distance units along the ray.

var r : Ray;
print( r.GetPoint (10) ); // a point 10 units along the ray
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Ray r; void Example() { print(r.GetPoint(10)); } }

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