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NetworkServer.dontListen

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public static var dontListen: bool;
public static bool dontListen;

Description

If you enable this, the server will not listen for incoming connections on the regular network port.

This can be used if the game is running in host mode and does not want external players to be able to connect - making it like a single-player game. Also this can be useful when using AddExternalConnection().

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