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public method ConnectWithSimulator(serverIp: string, serverPort: int, latency: int, packetLoss: float): void;
public void ConnectWithSimulator(string serverIp, int serverPort, int latency, float packetLoss);


serverIp Target IP address or hostname.
serverPort Target port number.
latency Simulated latency in milliseconds.
packetLoss Simulated packet loss percentage.


Connect client to a NetworkServer instance with simulated latency and packet loss.

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