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Material.mainTextureOffset

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public var mainTextureOffset: Vector2;
public Vector2 mainTextureOffset;

Description

The texture offset of the main texture.

The same as using GetTextureOffset or SetTextureOffset with "_MainTex" name.

See Also: SetTextureOffset, GetTextureOffset.

// Scroll main texture based on time

var scrollSpeed : float = 0.5; var rend: Renderer;

function Start() { rend = GetComponent.<Renderer>(); }

function Update() { var offset : float = Time.time * scrollSpeed; rend.material.mainTextureOffset = Vector2(offset, 0); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float scrollSpeed = 0.5F; public Renderer rend; void Start() { rend = GetComponent<Renderer>(); } void Update() { float offset = Time.time * scrollSpeed; rend.material.mainTextureOffset = new Vector2(offset, 0); } }

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