Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

LightmapEditorSettings.sampling

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var sampling: LightmapEditorSettings.Sampling;
public static LightmapEditorSettings.Sampling sampling;

Description

Determines which sampling strategy to use for baking lightmaps with the Progressive Lightmapper.

This can be adjusted in order to produce fast draft bakes.

Did you find this page useful? Please give it a rating: