The speed of text field cursor flashes.
This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.
var str : String = "This is a string with \n two lines of text";
function OnGUI() { GUI.skin.settings.cursorFlashSpeed = 3; str = GUILayout.TextArea(str); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public string str = "This is a string with \n two lines of text"; void OnGUI() { GUI.skin.settings.cursorFlashSpeed = 3; str = GUILayout.TextArea(str); } }
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