Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

ScriptableRenderContext.ExecuteCommandBuffer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method ExecuteCommandBuffer(commandBuffer: Rendering.CommandBuffer): void;
public void ExecuteCommandBuffer(Rendering.CommandBuffer commandBuffer);

Parameters

commandBuffer Command buffer to execute.

Description

Execute a custom graphics command buffer.

See Also: CommandBuffer.

Did you find this page useful? Please give it a rating: