Version: 2017.3 (switch to 2017.4)
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Animator.Play

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public void Play(string stateName, int layer = -1, float normalizedTime = float.NegativeInfinity);
public void Play(int stateNameHash, int layer = -1, float normalizedTime = float.NegativeInfinity);

Parameters

stateName The state name.
stateNameHash The state hash name. If statNameHash is 0, it changes the current state time.
layer The layer index. If layer is -1, it plays the first state with the given state name or hash.
normalizedTime The time offset (in percentage).

Description

Plays a state.

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