transactionContext | In what context (store, gift, reward) was the item acquired? (required). |
price | How much did the item cost? (required). |
itemId | A name or unique identifier for the acquired item (required). |
itemType | The category of the item that was acquired (optional). |
level | The name or id of the level where the item was acquired (optional). |
transactionId | A unique identifier for the specific transaction that occurred. You can use this to group multiple events into a single transaction (optional). |
eventData | Dictionary of custom parameters. (optional) |
AnalyticsResult The result of the analytics event sent.
Sends a iap_transaction
event.
Send this event when the player spends real-world money to make an In-App Purchase.
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