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public static var eyeTextureDesc: RenderTextureDescriptor;
public static RenderTextureDescriptor eyeTextureDesc;


Fetch the eye texture RenderTextureDescriptor from the active stereo device.

If XR is enabled, this will return a RenderTexureDescriptor configured by the stereo device. This greatly simplifies the process of generating temporary render textures for stereo rendering.

See Also: ScriptableRenderContext.

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