struct in UnityEngine.XR.WSA.Input
Contains fields that are relevant when a user cancels a hold gesture.
Users should register with HoldCanceled.
headPose | Head pose of the user at the time of the gesture. |
source | The InteractionSource (hand, controller, or user's voice) that canceled the hold gesture. |
sourcePose | Represents pose data of the input source, such as a hand or controller, when the gesture occurred. |
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