Dictionary of headers returned by the request.
#pragma strict
public var url = "http://unity3d.com";
function Start() { var www : WWW = new WWW (url); yield www; if (www.responseHeaders.Count > 0) { for (var entry in www.responseHeaders) { Debug.Log(entry.Value + "=" + entry.Key); } } }
using UnityEngine; using System.Collections; using System.Collections.Generic;
public class test : MonoBehaviour { public string url = "http://unity3d.com"; IEnumerator Start() { WWW www = new WWW(url); yield return www;
if (www.responseHeaders.Count > 0) { foreach (KeyValuePair<string, string> entry in www.responseHeaders) { Debug.Log(entry.Value + "=" + entry.Key); } } } }
Note when using these code examples you will want to set the WWW Security Emulation Host URL to "http://unity3d.com" in Editor Settings. Failure to do this may give you security exceptions.
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