Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

VideoPlayer.Prepare

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method Prepare(): void;
public void Prepare();

Description

Initiates playback engine prepration.

The preparation consists of reserving the resources needed for playback, and preloading some or all of the content to be played. After this is done, frames can be received immediately.

Did you find this page useful? Please give it a rating: