Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Slider.normalizedValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var normalizedValue: float;
public float normalizedValue;

Description

The current value of the slider normalized into a value between 0 and 1.

#pragma strict
// Required when Using UI elements.
public class Example {
    public var mainSlider;
    //Set to invoke when "OnValueChanged" method is called.
    function CheckNormalisedValue() {
        //Displays the normalised value of the slider everytime the value changes.
        Debug.Log(mainSlider.normalizedValue);
    }
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public Slider mainSlider;

//Set to invoke when "OnValueChanged" method is called. void CheckNormalisedValue() { //Displays the normalised value of the slider everytime the value changes. Debug.Log(mainSlider.normalizedValue); } }

Did you find this page useful? Please give it a rating: