index | Index of the child transform to return. Must be smaller than Transform.childCount. |
Transform Transform child by index.
Returns a transform child by index.
#pragma strict public var meeple; public var grandChild; //Assigns the transform of the first child of the Game Object this script is attached to. meeple = this.gameObject.transform.GetChild(0); //Assigns the first child of the first child of the Game Object this script is attached to. grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Transform meeple; public GameObject grandChild;
public void Example() { //Assigns the transform of the first child of the Game Object this script is attached to. meeple = this.gameObject.transform.GetChild(0);
//Assigns the first child of the first child of the Game Object this script is attached to. grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject; } }
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