Playable that controls the active state of a GameObject.
| gameObject | GameObject to control it active state. | 
| postPlayback | The active state to set on the GameObject after the graph has been stopped | 
| OnBehaviourPause | This function is called when the Playable play state is changed to PlayState.Paused. | 
| OnBehaviourPlay | This function is called when the Playable play state is changed to PlayState.Playing. | 
| OnGraphStart | This function is called when the PlayableGraph that owns this PlayableBehaviour starts. | 
| OnGraphStop | This function is called when the PlayableGraph that owns this PlayableBehaviour stops. | 
| OnPlayableCreate | This function is called when the Playable that owns the PlayableBehaviour is created. | 
| OnPlayableDestroy | This function is called when the Playable that owns the PlayableBehaviour is destroyed. | 
| PrepareFrame | This function is called during the PrepareFrame phase of the PlayableGraph. | 
| ProcessFrame | This function is called during the ProcessFrame phase of the PlayableGraph. | 
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