Select your preferred scripting language. All code snippets will be displayed in this language.
interface in UnityEditor.Sprites
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseSprite packing policy interface. Provide a custom implementation to control which Sprites go into which atlases.
AllowSequentialPacking | Specifies whether sequential processing of atlas tags is enabled. If enabled, sprite packing tags are processed one by one to reduce memory usage. |
GetVersion | Return the version of your policy. Sprite Packer needs to know if atlas grouping logic changed. |
OnGroupAtlases | Implement custom atlas grouping here. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information