Legacy Documentation: Version 2017.2 (Go to current version)
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Two color (RG) render texture format, 16 bit floating point per channel.

Note that not all graphics cards support floating point render textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

See Also: RenderTexture.format, RenderTexture class, SystemInfo.SupportsRenderTextureFormat.

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