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RenderTextureDescriptor Constructor

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public RenderTextureDescriptor(width: int, height: int)
public RenderTextureDescriptor(int width, int height);
public RenderTextureDescriptor(width: int, height: int, colorFormat: RenderTextureFormat)
public RenderTextureDescriptor(int width, int height, RenderTextureFormat colorFormat);
public RenderTextureDescriptor(width: int, height: int, colorFormat: RenderTextureFormat, depthBufferBits: int)
public RenderTextureDescriptor(int width, int height, RenderTextureFormat colorFormat, int depthBufferBits);

Parameters

width Width of the RenderTexture in pixels.
height Height of the RenderTexture in pixels.
colorFormat The color format for the RenderTexture.
depthBufferBits The number of bits to use for the depth buffer.

Description

Create a RenderTextureDescriptor with default values, or a certain width, height, and format.

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