This structure contains the frame information a Playable receives in Playable.PrepareFrame.
deltaTime | Time difference between this frame and the preceding frame. |
effectiveSpeed | The accumulated speed of the Playable during the PlayableGraph traversal. |
effectiveWeight | The accumulated weight of the Playable during the PlayableGraph traversal. |
evaluationType | Indicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called. |
frameId | The current frame identifier. |
seekOccurred | Indicates that the local time was explicitly set. |
timeHeld | Indicates the local time did not advance because it has reached the duration and the extrapolation mode is set to Hold. |
timeLooped | Indicates the local time wrapped because it has reached the duration and the extrapolation mode is set to Loop. |
weight | The weight of the current Playable. |
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