Disabling this lets you skip the GUI layout phase.
It can only be used if you do not use GUI.Window and GUILayout inside of this OnGUI call.
#pragma strict public function Start() { //Disabling this lets you skip the GUI layout phase. useGUILayout = false; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public void Start() { //Disabling this lets you skip the GUI layout phase. useGUILayout = false; } }
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