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ModelImporter.clipAnimations

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public var clipAnimations: ModelImporterClipAnimation[];
public ModelImporterClipAnimation[] clipAnimations;

Description

Animation clips to split animation into. See Also: ModelImporterClipAnimation.

When you import a file for the first time clipAnimations will be always empty. If you need to populate clipAnimations before the first import you can use an AssetPostprocessor and override AssetPostprocessor.OnPreprocessAnimation.

#pragma strict
public class CreateAnimationClip extends AssetPostprocessor {
	function OnPreprocessAnimation() {
		var modelImporter: var = assetImporter as ModelImporter;
		modelImporter.clipAnimations = modelImporter.defaultClipAnimations;
	}
}
using UnityEditor;
using UnityEngine;

public class CreateAnimationClip : AssetPostprocessor { void OnPreprocessAnimation() { var modelImporter = assetImporter as ModelImporter; modelImporter.clipAnimations = modelImporter.defaultClipAnimations; } }

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