Legacy Documentation: Version 2017.2 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public static method GetTerrainGIChunks(terrain: Terrain, ref numChunksX: int, ref numChunksY: int): void;
public static void GetTerrainGIChunks(Terrain terrain, ref int numChunksX, ref int numChunksY);


terrain The terrain.
numChunksX Number of chunks in terrain width.
numChunksY Number of chunks in terrain length.


Get how many chunks the terrain is divided into for GI baking.

Did you find this page useful? Please give it a rating: