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JointAngularLimitHandle.fillAlpha

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public var fillAlpha: float;
public float fillAlpha;

Description

Returns or specifies the opacity to use when rendering fill shapes for the range of motion for each axis. Defaults to 0.1.

This value is multiplied with the value of the color for the axis being drawn, which is multiplied with the value of Handles.color.

See Also: xHandleColor, yHandleColor, zHandleColor, wireframeAlpha.

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