Legacy Documentation: Version 2017.2 (Go to current version)
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ComputeBuffer.SetData

public void SetData(Array data);

Parameters

data Array of values to fill the buffer.

Description

Set the buffer with values from an array.

The input data must follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.

See Also: GetData, count, stride.


public void SetData(Array data, int managedBufferStartIndex, int computeBufferStartIndex, int count);

Parameters

data Array of values to fill the buffer.
managedBufferStartIndex The first element index in data to copy to the compute buffer.
computeBufferStartIndex The first element index in compute buffer to receive the data.
count The number of elements to copy.

Description

Partial copy of data values from an array into the buffer.

The input data must follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.

See Also: GetData, count, stride.

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