Access the r, g, b,a components using [0], [1], [2], [3] respectively.
var p : Color; p[1] = 5; // the same as p.g = 5
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Color p; void Example() { p[1] = 5; } }
Did you find this page useful? Please give it a rating: