Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.IsMainAsset

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method IsMainAsset(obj: Object): bool;
public static bool IsMainAsset(Object obj);
public static method IsMainAsset(instanceID: int): bool;
public static bool IsMainAsset(int instanceID);

Description

Is asset a main asset in the project window?

For example an imported model has a game object as its root and several Meshes and child game objects in expanded state. The root game object is the main asset in this case.

Did you find this page useful? Please give it a rating: