Legacy Documentation: Version 2017.2 (Go to current version)
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Animator.rightFeetBottomHeight

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public float rightFeetBottomHeight;

Description

Get right foot bottom height.

    void LateUpdate()
    {
        if(animator)
        {
            Vector3 rightFootT = animator.GetIKPosition(AvatarIKGoal.RightFoot);
            Quaternion rightFootQ = animator.GetIKRotation(AvatarIKGoal.RightFoot);

Vector3 rightFootH = new Vector3(0, -animator.rightFeetBottomHeight, 0);

Vector3 pos = rightFootT + rightFootQ * rightFootH; Debug.Log(pos); } }

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