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class in UnityEngine.AI
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Navigation mesh builder interface.
|isRunning||Returns true if an asynchronous build is still running.|
|BuildNavMesh||Build the Navmesh.|
|BuildNavMeshAsync||Build the Navmesh Asyncronously.|
|BuildNavMeshData||Builds a NavMesh data object from the provided input sources.|
|BuildNavMeshForMultipleScenes||Builds the combined navmesh for the contents of multiple scenes.|
|Cancel||Cancels an asynchronous update of the specified NavMesh data. See Also: UpdateNavMeshDataAsync.|
|ClearAllNavMeshes||Clear all Navmeshes.|
|CollectSources||For convenience, you can create a list of build sources directly from the current geometry.|
|UpdateNavMeshData||Incrementally updates the NavMeshData based on the sources.|
|UpdateNavMeshDataAsync||Asynchronously and incrementally updates the NavMeshData based on the sources.|
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