Legacy Documentation: Version 2017.2 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public var obstacleAvoidanceType: AI.ObstacleAvoidanceType;
public AI.ObstacleAvoidanceType obstacleAvoidanceType;


The level of quality of avoidance.

This property lets you trade off the precision of obstacle avoidance againt the processor load required to achieve it. The exact quality/performance values will depend heavily on the complexity of the scene but as a general rule, faster performance can be achieved at the cost of quality and vice versa.

Did you find this page useful? Please give it a rating: