Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PBXProject.AddFileToBuildSection

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function AddFileToBuildSection(targetGuid: string, sectionGuid: string, fileGuid: string): void;
public void AddFileToBuildSection(string targetGuid, string sectionGuid, string fileGuid);

Parameters

targetGuid The GUID of the target as returned by [[TargetGuidByName()]].
sectionGuid The GUID of the section to add the file to.
fileGuid The file guid returned by AddFile or AddFolderReference.

Description

Configures file for building for the given native target on specific build section.

The function is equivalent to [[AddFileToBuild()]] except that specific build section is specified. In projects containing multiple native targets, a single file or folder reference can be configured to be built in all, some or none of the targets. The file or folder reference is added to appropriate build section depending on the file extension.

Did you find this page useful? Please give it a rating: