Creates a yield instruction to wait for a given number of seconds using scaled time.
// Prints 0
print (Time.time);
// Waits 5 seconds
yield WaitForSeconds (5);
// Prints 5.0
print (Time.time);
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { IEnumerator Example() { print(Time.time); yield return new WaitForSeconds(5); print(Time.time); } }
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