Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

WWWForm.AddBinaryData

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function AddBinaryData(fieldName: string, contents: byte[], fileName: string = null, mimeType: string = null): void;
public void AddBinaryData(string fieldName, byte[] contents, string fileName = null, string mimeType = null);

Description

Add binary data to the form.

Use this function to upload files and images to a web server application. Note that the data is read from the contents of byte array and not from a file. The fileName parameter is for telling the server what filename to use when saving the uploaded file.

If mimeType is not given and first 8 bytes of the data match PNG format header, then the data is sent with "image/png" mimetype. Otherwise it is sent with "application/octet-stream" mimetype.

Did you find this page useful? Please give it a rating: