The scroll position as a Vector2 between (0,0) and (1,1) with (0,0) being the lower left corner.
#pragma strict // Required when Using UI elements. public var myScrollRect; public var myPosition = new Vector2(0.5, 0.5); public function Start() { //Change the current scroll position. myScrollRect.normalizedPosition = myPosition; }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public Vector2 myPosition = new Vector2(0.5f, 0.5f);
public void Start() { //Change the current scroll position. myScrollRect.normalizedPosition = myPosition; } }
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