rect | The RectTransform of the layout element to query. |
axis | The axis to query. This can be 0 or 1. |
Returns the minimum size of the layout element.
All components on the GameObject that implement the ILayoutElement are queried. The one with the highest priority which has a value for this setting is used. If multiple componets have this setting and have the same priority, the maximum value out of those is used.
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